Cocos-BCX Eco Map 2.0 Has Already Arrived!

Hey Dear:

In the mid-summer of another year, Cocos-BCX, who has received support from many partners, has steadily developed technical support for 2020 ChinaJoyPlus NFT tickets, and brought a new version of the Cocos-BCX ecological map, as follows:

Image for post
Image for post

In the Cocos-BCX Ecological Map 2.0, Cocos-BCX summarizes the ecological partners according to the following dimensions:

Games (18 companies), Staking service (4 companies), layer2 (3 companies), investment institutions (10 companies), security (2 companies), wallets (8 companies), information (2 companies), development services (4 companies) , Data (6 companies), content partners (31 companies), community ecological partners (41 companies).

In version 2.0 of the Cocos-BCX Ecological Map, including Cocos-BCX itself, the ecology consists of 130 entities. Compared with version 1.0, there are 20 more entities, which more comprehensively covers the ecosystems required by the blockchain game industry, and even The ecology required by the blockchain industry.

According to the introduction of Cocos-BCX global community contributor Alvin, as of July 31, Cocos-BCX ecological partners have established more than 100 thematic communities, output more than 300 articles, and provide ecological products including “Crypto Knights” and “Evil Dragon Must Die”, “Monster World”, “Panda Games”, Go Block, CocosABC, Cocos Terminal, ChainIDE, IMCOCOS, HICOCOS, etc.

Image for post
Image for post

In addition, at the Cocos-BCX ChinaJoy Friends Meeting, Alvin also brought a summary of the development of Cocos-BCX after the release of Eco Map 1.0:

Since the official launch of Cocos-BCX MainNet 1.0 version “Kang Rinpoche” on December 12, 2020, COCOS migrated from ERC20 to the main network on February 27, 2020, and Binance, Tiger Symbol, Bitpie on April 2 Wallets have completed the Cocos-BCX (COCOS) MainNet switch and opened the MainNet COCOS deposit and withdrawal, transaction services; on May 11, the Cocos-BCX MainNet node election vote was officially launched; on May 18, COCOS was launched on the main board of the MXC platform.

After the “Crypto Knights” developed by Chainplay launched on the Cocos-BCX MainNet on December 27, 2019, another game of Chainplay, “The Dragon Must Die”, also launched on June 27, 2020. Cocos -BCX. During the period, on June 11, “Monster World” developed by XPET and “Panda Games” developed by GPE on June 15 also completed the landing of the Cocos-BCX MainNet. On July 27th, Go Block developed by DappBirds also officially launched Cocos-BCX……

Image for post
Image for post

In the first half of the year, Cocos-BCX launched the NFT mall, opening a series of activities including Pizza Festival Pizza NFT, Dragon Boat Festival Zongzi NFT, Liuyi Lollipop NFT and other activities, and synchronized with “Crypto Knights” to generate game linkage, and the game badge NFT was launched. Wait.

Including this year’s 18th China International Digital Interactive Entertainment Exhibition (ChinaJoy) concurrent online exhibition-the first ChinaJoy Plus, Cocos-BCX also provides the implantation of blockchain technology in the user system to provide visitors with Technical support for commemorative exclusive NFT tickets.

Through the above and more efforts, Alvin stated that as of July 30, 2020, the total size of the Cocos-BCX global community has exceeded 200,000, and the total size of the domestic community has exceeded 120,000. Among them, the number of WeChat groups exceeded 100,000, the number of WeChat community online activities exceeded 70, the number of participants in WeChat online activities exceeded 1 million, and the event reward exceeded 10 million COCOS; Twitter followers exceeded 19,000; and the total scale of Telegram exceeded 46,000. Currently, Cocos-BCX has 12 mature overseas communities, and several national communities are under review.

Image for post
Image for post

At the same time, as of July 30, 2020, the Cocos-BCX main network block height exceeded 10 million, the account number exceeded 1.2 million, and the total number of transactions exceeded 4 million.

Although the industry is still facing various problems, Cocos-BCX will continue to adhere to the positioning of the “next-generation game digital economy platform”, focus on technology, and work with ecological partners to promote the blockchain game industry.

Even It is very dark for a period of time before dawn, and there are no stars and no moon.

Yet, there is an inch of joy, every step we passed.



Next-Gen Digital Game Economy. Game engine, IDE and blockchain for decentralized game development. Website:

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store